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Pokemon Creed Forums < Pokemon Creed - Ideas/Suggestions < Hitdown Fix
Hitdown Fix
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Hitdown Fix
December 19, 2013 12:11:23am
    Post: #1 
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Hitdown Fix
I suggest we still use hitdown but instead we use it by the "milliseconds" like it would be a stop at the right time or closest to the right time and the ones closest or spot on at the hitdown time are the winner. And the timer for the milliseconds keeps changing every second.. like very very fast, so its unpredictable when to hit. Right now its by second. But if we go by milliseconds it would decrease the amount of winners to hitdown.

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December 19, 2013 4:49:11pm
    Post: #2 
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LOL u should know that such a moving clock would require so much of programming..which is really of no much use

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December 19, 2013 4:52:38pm
    Post: #3 
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it would be really hard for me and other mobile users as our net connection is slow compared to your superior connection!

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December 19, 2013 5:00:48pm
    Post: #4 
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i wouldnt like this idea i like the way hitdown is but might be sometimes difficult but the total of the game of the coins are more than 1gizzillion coins i think
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December 19, 2013 9:12:31pm
    Post: #5 
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This is to solve the problem of too much be sent out each day to people because of this glitch. If it was by milliseconds then it would reduce the amount of players winning.
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December 19, 2013 11:56:10pm
    Post: #6 
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December 20, 2013 4:08:04am
    Post: #7 
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i dont get the hit down i really dont i get it down to 2 secendos and then i hit 2 seconds later and some one has wont like come can i please jus hit it once to be happy lol so i usally dont do the hit donw because of the reason haha
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December 20, 2013 11:41:08am
    Post: #8 
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its not hard to do... once you get down to 5 seconds count down out loud and when u say hit then click the button and see if it works for you... ive done that and win 80% of the time

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December 20, 2013 6:59:06pm
    Post: #9 
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Its never going to happen so many people have asked for a fix and no one has fixed it yet but thats all that will happen nothing for now at least.

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December 20, 2013 8:09:34pm
    Post: #10 
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it may be good but still like husky said, you can just count if it will start to go 5 seconds before hitdown.

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December 20, 2013 8:23:55pm
    Post: #11 
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An interesting idea, but it won't work. Because then it'll be harder for ANYONE at all to win. IF the time keeps changing, it'll be harder to judge when it's time for hitdown, and no one might win. D: Plus as OhMyGoddess mentioned, it would take a lot of programming.

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December 23, 2013 3:56:13am
    Post: #12 
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i dont like the hit down lol i never win i dont get it
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