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Pokemon Creed Forums < Pokemon Creed - Ideas/Suggestions < Mining - How should it be done? Any ideas?

Mining - How should it be done? Any ideas?
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January 02, 2014 8:21:12amGenesis07 Wrote: Maybe after mining the ores to can get special rocks out of them, which later you can trade in for maybe coins, cash or even colored pokemons. You mean extraction of metals from ores? Yeah, this is good too. Rather than directly getting metals, we can get ores from which we will have to extract metals and then craft with pickaxe.
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An Idea is you could send pokemon down to mine ex. Fighting rock ground and steel types or all of them the more you send the more resources you get and the faster it is
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I think its a good planning..!
I suggest that like in pokemon platinum, there is an "explorer kit" from that we can make one tunnel and from that there we can mine like if we went on maps and makes a tunnel, and use some mining tools to mining. I also suggest that there would be a mining map tool. From that the items will be shown. But which item it will not tell. It shows "Only a item is there". But not a perticular item. If we want to know, we have to mine it and get that item. It might be an good or not so good item or some ancient fossil, stones, plates, etc. Hope you like it da man..! Thanks
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January 16, 2014 11:28:45pmlilchris24 Wrote: I love complainboy idea also but I think the levels should be higher than you would set them also then the ores can be traded possible like the other items please read my name again. i am complanboy. correct yourself please.
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just a couple suggestions to tack onto complans idea, mabye make it to where you can upgrade a certain type of pickaxe by using that pickaxe source ie copper pick axe is upgraded by copper etc. as the level progresses the more u get of that particular coal. secondly, possibly dig out ancient fossils at a rare rate instead of just getting them from ancient tower? third. make pokemon available (promos) that cost a certain amount of different resources to get?
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I feel we should have a system that is variable. We will have NPCs that will allow you to trade in ores or gems for mining points which will allow you to buy special items. Ores will be used to upgrade pickax. Each ore could give a certain amount of pickax exp. and when it levels up you will have better chances at rarer ores/gems. Gems will be used to create items that give % stat bonuses to your poke such as more exp. Gems will come in multiple sizes and grades. Mining areas could be caves and cliff faces. Each area would have a maximum amount of ore/gems that could be mined. Caves would have lots of low quality ore/gems and cliff faces would have few high quality ore/gems. There would also be rare ancient pokemon statues that would be extremely rare with a fixed maximum that could be a month/year. There could also be rare holiday mines released publicly that would have special holiday items in them. You would have to wait 5 secs to mine. Sorry if this is hard to follow I play on an IPod.
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i think you should try to put rock like the one you can use rock smash on and the bigger the rock the higher rewards but need lvl for mining like these
lvl 1 tiny lvl 5 little lvl 15 normal lvl 25 bigger lvl 50 very big lvl 100 colossal ![]()
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