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Pokemon Creed Forums < Pokemon Creed - Ideas/Suggestions < Level EXP Gain Formula
Level EXP Gain Formula
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Level EXP Gain Formula
January 27, 2013 7:53:53am
    Post: #46 
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January 27, 2013 12:27:45amMountain Dew Wrote:  But ultimately the solution for new exp is to clear everything to base.

This. A reset would be the only thing to give everyone the same chances. Of course a lot of people would quit, but it would also attract loads of new people seeing that they have a chance again to play on the top.
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January 27, 2013 7:57:18am
    Post: #47 
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Why do you have to change it i like it the way it is
1 battle can get you 1 level if you verse the mystery trainer
which is good, and it keeps people interested


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Bulbasaur Level 3,000 [x]
Ivysaur Level 3,000 []
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January 27, 2013 8:03:09am (This post was last modified: January 27, 2013 8:04:19am by GrimReaper.)
    Post: #48 
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Level EXP Gain Formula
January 27, 2013 2:53:53ampdgwien Wrote:  
Mountain Dew Wrote:
January 27, 2013 12:27:45am pid=232217
But ultimately the solution for new exp is to clear everything to base.
This. A reset would be the only thing to give everyone the same chances. Of course a lot of people would quit, but it would also attract loads of new people seeing that they have a chance again to play on the top.


and the cycle will repeat over and over if he completely reset everything back to base, once the level get higher again, people will complains again about the training rate and Da Man reset them again, and if that case no one will play, because thy will say what the used if all of our hard work goes down drains.

I thinks Crixus91 (Matt) have the best ideas.

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January 27, 2013 8:09:15am
    Post: #49 
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yeah matt!(best among all):P

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January 27, 2013 10:00:46am
    Post: #50 
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Ok, I thought up a solution. Thanks for all the help.

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