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[Request] Ancient Pokemon and Fossils
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[Request] Ancient Pokemon and Fossils
August 09, 2013 3:37:33pm (This post was last modified: August 09, 2013 3:41:57pm by Da Man.)
    Post: #1 
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[Request] Ancient Pokemon and Fossils
One way to obtain an Ancient Fossil is to be the Ancient Tower master of the day.

I want to create a very good method of turning an Ancient Fossil into a random Ancient Pokemon, any ideas?

I also need some great ways to release Ancient Fossils, perhaps two or three per day.

My idea:
Crafting, requires: Bottle of Water, Ancient Fossil, Rare Candy and an Energy Powder. A random Ancient pokemon (except AncientMew) will be obtained.

Thanks!

Looking for artists to help create sprites/UI/tiles/backgrounds/characters for Pokemon Creed. If interested, PM me with portfolio.[/b]

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August 09, 2013 3:41:46pm
    Post: #2 
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Ancient aerodactyl?

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August 09, 2013 3:46:00pm
    Post: #3 
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August 09, 2013 3:41:46pmmonkey Wrote:  Ancient aerodactyl?


He wants ideas to turn the fossils into actual Pokemon, not a ancient Pokemon suggestion.
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August 09, 2013 4:43:50pm
    Post: #4 
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Hmm i think something like a Laboratory should do the job of reviving Ancient Fossils if u want to keep it a bit realistic ( Plus its would be an opportunity to make the Laboratory more active). The use of Laboratory would be 1 of the ways to revive Ancient Fossils into Pokemons. Oak should give u a task or something to use his "Fossil Reviver" But this way would hav a 80% Chance of failing (Just to make Ancients rare).

Secondly, like u suggested, Ancient Fossils could be crafted with stuff to revive them. Could be good if u read my Crafting suggestion ([you must login to view links]) Well the Recipe clearly depends on u since u know much more about rare items. Crafting should also hav a chance of failing btw.

Thirdly just to make matters interesting why not introduce like an item which turns the Fossils into Pokemons. This Item could be parmenant or for 1 use per item. The only way to obtain it would be find it off maps or u can contest. It should hav a low failing chance, would be good just to make stuff interesting.
Hope u like my suggestions :D

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August 10, 2013 12:01:34am (This post was last modified: August 10, 2013 12:02:19am by tntt.)
    Post: #5 
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[Request] Ancient Pokemon and Fossils
my idie for the pokemon thing is that there is one pokemon per map (thats aincent) descised to be a normal pokemon but if you catch it then it say (what! Shroomish turnes out to be an aincent Shroomish .(or something like that )

or you can make aincent traps that you give to mysterios trainer and pay him 100 coins and he tryies to catch one for you (really just being entered into a draw)
(created by using wood *got by wood cutting * bait *createed by berroies and bowl * also you must have a level ----- crafting level

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August 10, 2013 3:27:27am (This post was last modified: August 10, 2013 3:42:27am by ZeibnitZ.)
    Post: #6 
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[Request] Ancient Pokemon and Fossils
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August 11, 2013 3:20:56am
    Post: #7 
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Arsenic212's idea is really cool. Most people (that I know of) don't really use the laboratory anymore, so it'd make it more active. It should cost quite a bit to get an ancient pokemon so that they can remain rare. I don't think that the ancient pokemon should have the same general color (such as the golden or cursed types), they should be completely creative per pokemon (though I suppose that would take a very long time to do all the spriting).

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